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★ ORIGIN STORY ★

WE MADE THE TOOL
WE WANTED!

PopCraft started as a dare: could one browser tab hold a vector editor, a paint app, a pixel studio and a whiteboard — and still feel like a comic book? Turns out, yes.

ISSUE #0

THE ORIGIN STORY

PopCraft started the way most tools do: one person, too many apps open. A vector tool for the UI, a paint app for the key art, a pixel editor for the sprites, a whiteboard for the plan — and a folder full of screenshots ferrying work between all four.

Somewhere around 3am the question was obvious enough to be annoying: why is none of this on the same canvas? There wasn't a good answer. So the renderer got written.

One very stubborn WebGPU pipeline and an unreasonable number of halftone dots later, PopCraft is that canvas: vectors, brushes, pixel art, prototypes and sticky notes, living in one file, editable together in real time, right in your browser.

Every tool we loved made us pick a lane. We wanted a canvas that says YES, AND.

Space DevinFounder
BY THE NUMBERS

POW! FACTS

1
Canvas for everything
120fps
WebGPU rendering, even at 10k layers
1+1
One human, one dog
∞
Undo. Seriously. Go wild.
WHAT WE BELIEVE

THE POPCRAFT CODE

PLAY IS SERIOUS

The best work happens when making things feels fun. If a feature is powerful but joyless, it isn't done yet.

ONE CANVAS

Pixels, vectors and paint aren't different departments. They are different brushes on the same page.

FAST OR IT DIDN'T HAPPEN

We measure frame times like other companies measure revenue. The GPU does the heavy lifting so you never wait.

YOUR FILES ARE YOURS

Work offline, export everything, script it through the API. No hostage formats, ever.

BUILD IN THE OPEN

Plugins, widgets and a public API mean the community can take PopCraft places we never imagined.

BE KIND, BE LOUD

Strong opinions, generous feedback, zero jerks. Bold colors are welcome; bold egos are not.

THE STORY SO FAR

PREVIOUSLY ON POPCRAFT

  1. 2023

    THE 3AM QUESTION

    Five open apps and one question: why isn't this all on one canvas? The first WebGPU triangle renders two weeks later.

  2. 2024

    HELLO, MULTIPLAYER

    Live cursors, comments and a collaboration engine that survives flaky café Wi-Fi.

  3. 2025

    BRUSHES & PIXELS

    Raster paint with Procreate brush import lands, followed by a full pixel-art studio with animation and sprite-sheet export.

  4. 2026

    ISSUE #1 HITS THE STANDS

    Plugins, widgets, the public API, a desktop app — and this very website, drawn in PopCraft, obviously.

THE CAST

MEET THE TEAM

🦸
Space Devin
FOUNDER

Writes the shaders, the docs and the sound effects. Strong feelings about drop shadows: they should be hard.

🐶
Cozmoo
CHIEF MORALE OFFICER

Very good boy. Attends every stand-up, which is just Devin talking to him. Has never once shipped a bug.

That's the whole team. PopCraft is one person and one dog — which is either a red flag or the reason it got built. We're hiring, genuinely →

JOIN US!

Come make something loud

OPEN THE EDITOR →WORK WITH US