PopCraft Docs
Design, draw, animate and ship — and build on top of it all.
PopCraft is a design tool that runs in your browser and draws every pixel on the GPU. Vector UI work, raster painting, pixel art, comic pages and whiteboards all live in the same file, so you don't move between apps to finish one idea.
Using PopCraft
| Guide | What's inside |
|---|---|
| Getting started | Open the editor, make your first file, learn the window |
| Designing | Frames, shapes, vectors, text, fills, effects, components |
| Drawing | The brush engine, and your Procreate brushes |
| Pixel art | The sprite studio: frames, onion skin, sprite sheets, GIFs |
| Comics | Panels, balloons, gutters, halftones and page presets |
| Boards | PopCorn whiteboards: stickies, tape, stamps, voting, timer |
| Prototyping | Clickable flows, animation and presenting |
| Animating | Keyframes, behaviours, text, 3D, scenes, sound and video export |
| Exporting | PNG, SVG, PDF, GIF, MP4, print — and code |
| Collaborating | Multiplayer, comments, version history, sharing |
| Your account | Plans, offline behaviour and the desktop app |
Building on PopCraft
| Guide | What's inside |
|---|---|
| Plugins | Commands, panels and canvas widgets |
| Themes | Reskin the editor with design tokens |
| Agent | Skills, agent profiles and the file format |
| REST API | Read and write files from your own code |
| Command line | Edit .popcraft files, render exports and publish from a terminal or CI |